/* actors */
timer : std.Trigger(data=true, tick=1.0)
camera : media.ImageSource()
screen : media.ImageSink()
player : media.PlayAudio(audofile="dingdong.ogg")
detect : media.FaceCounter()

/* Connections */
timer.data > camera.trigger
camera.b64image > screen.b64image
camera.b64image > detect.b64image
detect.objects > player.play