# Feature Comparison: EmpireCore vs pygge/GGE-Bot

## Current Status

### ✅ Implemented (Equal or Better)
- Connection/WebSocket handling
- Login with cooldown detection
- Player state tracking
- Castle state tracking
- Resource tracking with production rates
- Movement tracking with progress
- Action commands (attack, transport, build, recruit)
- Response validation/awaiting
- Event system
- Calculation utilities
- Helper functions

### 🔄 Needs Implementation

#### From pygge:
- [ ] World scanning/mapping
- [ ] Target finding algorithms
- [ ] Battle simulation
- [ ] Keep level calculations
- [ ] Alliance tools
- [ ] Chat system
- [ ] Mail system
- [ ] Report parsing (battle reports)
- [ ] NPC camp detection
- [ ] Loot calculation
- [ ] Farming algorithms
- [ ] Resource balancing

#### From GGE-Bot:
- [ ] Auto-farming logic
- [ ] Building queue management
- [ ] Unit training automation
- [ ] Resource collection scheduling
- [ ] Attack scheduling
- [ ] Defense coordination
- [ ] Multi-account support
- [ ] Task scheduler
- [ ] Configuration profiles
- [ ] Logging/reporting

## Priority Implementation Order
1. Report parsing (battle reports)
2. World scanning/target finding
3. Building queue management
4. Auto-farming logic
5. Advanced automation
