# Copyright 2023 NVIDIA CORPORATION
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
#      http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.

import torch


def dot_score(a: torch.Tensor, b: torch.Tensor):
    """
    Computes the dot-product dot_prod(a[i], b[j]) for all i and j.
    :return: Matrix with res[i][j]  = dot_prod(a[i], b[j])
    """
    if not isinstance(a, torch.Tensor):
        a = torch.tensor(a)

    if not isinstance(b, torch.Tensor):
        b = torch.tensor(b)

    if len(a.shape) == 1:
        a = a.unsqueeze(0)

    if len(b.shape) == 1:
        b = b.unsqueeze(0)

    return torch.mm(a, b.transpose(0, 1))


def cos_sim(a: torch.Tensor, b: torch.Tensor):
    """
    Computes the cosine similarity cos_sim(a[i], b[j]) for all i and j.
    :return: Matrix with res[i][j]  = cos_sim(a[i], b[j])
    """
    if not isinstance(a, torch.Tensor):
        a = torch.tensor(a)

    if not isinstance(b, torch.Tensor):
        b = torch.tensor(b)

    if len(a.shape) == 1:
        a = a.unsqueeze(0)

    if len(b.shape) == 1:
        b = b.unsqueeze(0)

    a_norm = torch.nn.functional.normalize(a, p=2, dim=1)
    b_norm = torch.nn.functional.normalize(b, p=2, dim=1)
    return torch.mm(a_norm, b_norm.transpose(0, 1))
