Metadata-Version: 1.1
Name: cocos2d
Version: 0.6.10
Summary: a 2D framework for games and multimedia
Home-page: http://los-cocos.github.io/cocos-site
Author: cocos2d Team
Author-email: UNKNOWN
License: BSD
Description: =======
        cocos2d
        =======
        
        .. image:: https://github.com/los-cocos/cocos/actions/workflows/main.yml/badge.svg
           :target: https://github.com/los-cocos/cocos/actions
        
        | A framework for building 2D games, demos, and other graphical/interactive applications.
        | Draws using OpenGL, which is hardware accelerated.
        | Targets the Operating Systems linux, mac or windows on Pc-like hardware.
        
        | Provides some conventions and classes to help you structure a "scene based application".
        | A cocos2d application consists of several scenes, and a workflow connecting the different scenes.
        | It provides you with a "director" (a singleton) which handles that workflow between scenes.
        | Each scene is composed of an arbitrary number of layers;
        | layers take care of drawing to the screen (using the pyglet and OpenGL APIs), handling events and in general contain all of the game/application logic.
        
        cocos2d simplifies the game development in these areas:
        
        * Flow control: Manage the flow control between different scenes in an easy way
        * Sprites: Fast and easy sprites
        * Actions: Just tell sprites what you want them to do. Composable actions like move, rotate, scale and much more
        * Effects: Effects like waves, twirl, lens and much more
        * Tiled Maps: Support for rectangular and hexagonal tiled maps
        * Collision: Basic pure python support for collisions
        * Transitions: Move from scene to scene with style
        * Menus: Built in classes to create menus
        * Text Rendering: Label and HTMLLabel with action support
        * Built-in Python Interpreter: For debugging purposes
        * Access to OpenGL functionality
        * and much more! http://los-cocos.github.io/cocos-site/
        
        Requirements
        ------------
        
        Software:
        
        * python 3.6+
        * pyglet 1.4.10+, < 2.0 ( http://pyglet.org )
        * Linux, Windows or Mac OS/X
        
        Hardware:
        
        * To execute some effects you will need a video card with the:
            GL_EXT_framebuffer_object extension.
        
        
        Installing
        ----------
        
        Being a pure python package the usual options are available; you
        can look at the INSTALL file for some details
        
        
        Learning cocos2d
        ----------------
        
        * Go to the online tutorials / documentation page:
          http://los-cocos.github.io/cocos-site/doc.html
        
          You will find:
           * the Programming Guide
           * the API Reference
           * some tutorial videos
        
          The tutorials are included in the source package.
        
        * Lot of miniprograms that demonstrates the available objects and possible actions.
          There are a great starting point while learning and experimenting with cocos:
          you find a sample with the object that interest you exercising the features
          that you need, read the code, run, modify and re-run to experiment.
          
          Also, handy to know what is available in cocos: run all the tests and by
          looking at the code you know what to look at in the docs.
        
          You can find them at the test directory in the source distribution.
          After unpacking, to run the tests you can do::
        
              $ cd test
              $ python test_*.py
        
        * More complex sample programs
        
          You can find it in the samples directory in the source distribution, and the
          most complex in subdirectories there, including a presentation done with
          Cocos himself.
          
          After unpacking, to run the samples you can do::
           
              $ cd samples
              $ python sample_name.py
        
        
        Do you have any doubt?
            + http://groups.google.com/group/cocos-discuss
        
        
        Did you find any bug?
            + http://groups.google.com/group/cocos-discuss
            + https://github.com/los-cocos/cocos
        
        
        Current repository is at
            + https://github.com/los-cocos/cocos
        
Platform: UNKNOWN
Classifier: Development Status :: 5 - Production/Stable
Classifier: Environment :: MacOS X
Classifier: Environment :: Win32 (MS Windows)
Classifier: Environment :: X11 Applications
Classifier: Intended Audience :: Developers
Classifier: License :: OSI Approved :: BSD License
Classifier: Natural Language :: English
Classifier: Operating System :: MacOS :: MacOS X
Classifier: Operating System :: Microsoft :: Windows
Classifier: Operating System :: POSIX :: Linux
Classifier: Programming Language :: Python :: 3
Classifier: Topic :: Software Development :: Libraries :: Python Modules
Classifier: Topic :: Games/Entertainment
