# Module cocos.actions.grid3d_actions

Implementation of Grid3DAction actions

## Classes

| Waves3D Simulates waves using the math.sin() function in the z-axis The x and y coordinates remains unmodified.
| FlipX3D FlipX3D flips the screen using the Y-axis as a pivot.
| FlipY3D FlipY3D flips the screen using the X-axis as a pivot.
| Lens3D Lens simulates a Lens / Magnifying glass effect.
| Ripple3D Simulates a ripple (radial wave) effect.
| Shaky3D Shaky simulates an earthquake by modifying randomly the x, y and z coordinates of each vertex.
| Liquid Simulates a liquid effect using the math.sin() function modifying the x and y coordinates.
| Waves Simulates waves using the math.sin() function both in the vertical and horizontal axis.
| Twirl Simulates a twirl effect modifying the x and y coordinates.