# Transitions

A nicer way to change between scenes, is to decorate the new scene with a Transition Scene.

Technically, a transition scene is an scene that performs a transition effect before setting control to the new scene.

And visually, a transition scene is like the transitions you see using any presentation software like OpenOffice Impress, Apple's KeyNote or PowerPoint.

Example:

    # import all the transitions
    from cocos.scenes import *

    # using director replace
    # using the Fade-Top-Right Transition that lasts 2 seconds
    director.replace( FadeTRTransition( gameover_scene, duration=2 ) )

    # or, using 'push' with the Flip-X transition that lasts 1 second.
    director.push( FlipX3DTransition( gameover_scene, duration=1 ) )

List of available transitions:
  - transitions