# This code is so you can run the samples without installing the package
import sys
import os
sys.path.insert(0, os.path.join(os.path.dirname(__file__), '..'))
#


import cocos
from cocos.director import director
from cocos.actions import  Rotate, MoveBy, ScaleBy
from cocos.sprite import Sprite

import pyglet

class TestLayer(cocos.layer.Layer):
    def __init__(self):
        super( TestLayer, self ).__init__()
        
        x,y = director.get_window_size()

        self.sprite = Sprite( 'grossini.png', (x/2, y/2) )
        self.add( self.sprite )
        
        self.sprite2 = Sprite( 'grossinis_sister1.png',  (0, 101) )
        self.sprite.add( self.sprite2 )
        
        self.sprite3 = Sprite( 'grossinis_sister2.png', (0, 102) )
        self.sprite2.add( self.sprite3 )
        
        self.sprite.do( Rotate(360,10) ) 
        self.sprite2.do( ScaleBy(2,5)+ScaleBy(0.5,5) ) 
        self.sprite2.do( Rotate(360,10) ) 
        self.sprite3.do( Rotate(360,10) ) 
        self.sprite3.do( ScaleBy(2,5)+ScaleBy(0.5,5) ) 
        
        

if __name__ == "__main__":
    director.init()
    test_layer = TestLayer ()
    main_scene = cocos.scene.Scene (test_layer)
    director.run (main_scene)
