# Class cocos.actions.move_actions.Move

    base_actions.Action --+
                          |
                         Move

Known Subclasses:
  BoundedMove, WrappedMove

Move the target based on parameters on the target.

For movement the parameters are:

    target.position = (x, y)
    target.velocity = (dx, dy)
    target.acceleration = (ddx, ddy) = (0, 0)
    target.gravity = 0

And rotation:

    target.rotation
    target.dr
    target.ddr

## Methods

| step(self, dt) Gets called every frame.
| __add__(self, action) sequence operator - concatenates actions action1 + action2 -> action_result where action_result performs as: first do all that action1 would do; then perform all that action2 would do (Inherited from cocos.actions.base_actions.Action)
| __init__(self, *args, **kwargs) dont override - use init (Inherited from cocos.actions.base_actions.Action)
| __mul__(self, other) repeats ntimes the action action * n -> action_result where action result performs as: repeat n times the changes that action would do (Inherited from cocos.actions.base_actions.Action)
| __or__(self, action) spawn operator - runs two actions in parallel action1 | action2 -> action_result (Inherited from cocos.actions.base_actions.Action)
| __reversed__(self) (Inherited from cocos.actions.base_actions.Action)
| done(self) False while the step method must be called. (Inherited from cocos.actions.base_actions.Action)
| init(*args, **kwargs) Gets called by __init__ with all the parameteres received, At this time the target for the action is unknown. (Inherited from cocos.actions.base_actions.Action)
| start(self) External code sets self.target and then calls this method. (Inherited from cocos.actions.base_actions.Action)
| stop(self) When the action must cease to perform this function is called by external code; after this call no other method should be called. (Inherited from cocos.actions.base_actions.Action)

## Instance Variables

| target CocosNode object that is the target of the action (Inherited from cocos.actions.base_actions.Action)

## Method Details

### step

step(self, dt)
Gets called every frame. `dt` is the number of seconds that elapsed since the last call.

Overrides:
  base_actions.Action.step