# Skeletal Animations

- Creating Skeletons and skins
  - The skeleton file
  - The skin file
  - The skeleton editor
- Animations
  - The animator editor
  - Playing animations

The skeleton modules provides a way to have 2d skeletal animations in your cocos applications. The process of may be a bit complicated to setup, but using them afterwards is easy, and there are some tools to simplify the process.

To do skeletal animations in cocos you will have to:

> - Create a skeleton
> - Create one or many skins
> - Create all the animations you want

Then, to use them you will have to:

> - Load the skeleton
> - Load the skin
> - Add a Skin cocos node to your scene
> - Load the animations
> - Use the Anim action on the skin node to play animations.