# Class cocos.skeleton.Animation

## Methods

| __init__(self, skeleton)
| flipped(self)
| pose(self, who, t, start)
| get_duration(self)
| get_markers(self)
| get_position(self)
| get_keyframe(self, offset=0)
| next_keyframe(self)
| prev_keyframe(self)
| move_position(self, delta)
| move_start(self)
| move_end(self)
| insert_keyframe(self)
| remove_keyframe(self)
| insert_time(self, delta)
| delete_time(self, delta)