# Class cocos.audio.effect.Effect

Effects are sounds effect loaded in memory

Example

    shot = Effect('bullet.wav')
    shot.play() # Play right now
    sprite.do(shot.action)

## Methods

| __init__(self, filename) Initialize the effect
| play(self)

## Method Details

### __init__

(Constructor) __init__(self, filename)
Initialize the effect

Parameters:
  filename : fullpath
    path of a WAV or Ogg audio file