# This code is so you can run the samples without installing the package
import sys
import os
sys.path.insert(0, os.path.join(os.path.dirname(__file__), '..'))
#


import cocos
from cocos.director import director
from cocos.actions import ScaleTo
from cocos.sprite import Sprite
from cocos.layer import *
import pyglet

class TestLayer(cocos.layer.Layer):
    def __init__(self):
        super( TestLayer, self ).__init__()
        
        x,y = director.get_window_size()
        sprite1 = Sprite( 'grossini.png' , (x/4, y/2) )
        sprite2 = Sprite( 'grossinis_sister1.png', (x/2, y/2) )
        sprite3 = Sprite( 'grossinis_sister2.png', (x/(4/3.0), y/2) )

        self.add( sprite2 )
        self.add( sprite1 )
        self.add( sprite3 )

if __name__ == "__main__":
    director.init()
    main_scene = cocos.scene.Scene()
    main_scene.add( ColorLayer( 255, 0, 0, 255 ) )
    main_scene.add( TestLayer() )
    main_scene.do( ScaleTo( 0.5, 2 ) )
    director.run (main_scene)
