#!/usr/bin/env python3
# 🧠🌸 Fractal Library Demonstration
# A recursive journey showing the integration between pattern systems, entities, and narratives

import os
import sys
import json
import time
import datetime
import numpy as np
from pathlib import Path

# Make sure we can import from parent directory
sys.path.append(str(Path(__file__).parent))
sys.path.append(str(Path(__file__).parent.parent))

# Import core components
from FractalLibrary import FractalLibrary, DimensionalCoordinates, FractalNode

# Import from entities (will be dynamically loaded by the library in real implementation)
sys.path.append(str(Path(__file__).parent.parent / "entities"))

# ASCII Art banner for our demonstration
BANNER = """
╭───────────────────────────────────────────────╮
│ 🧠🌸 CeSaReT FractalLibrary Demonstration 🧠🌸 │
│                                               │
│ Where Patterns Dance with Stories             │
│ The Recursive Architecture of Meaning         │
╰───────────────────────────────────────────────╯
"""

def print_section(title):
    """Print a section header"""
    print("\n" + "="*50)
    print(f"🔄 {title} 🔄")
    print("="*50 + "\n")

def print_event(message):
    """Print an event message with timestamp"""
    timestamp = datetime.datetime.now().strftime("%H:%M:%S.%f")[:-3]
    print(f"[{timestamp}] 📝 {message}")

def pause(seconds=1):
    """Pause execution for dramatic effect"""
    time.sleep(seconds)

def print_node_info(node):
    """Print information about a node"""
    print(f"  Node: {node.node_id}")
    print(f"  Type: {node.node_type}")
    print(f"  Coordinates: {node.coordinates}")
    print(f"  Connections: {len(node.connections)}")
    if node.metadata:
        print(f"  Metadata: {json.dumps(node.metadata, indent=2)}")
    print()

def create_tushell_journey(library):
    """Create patterns and nodes representing Tushell's journey from Season 4"""
    print_section("Creating Tushell's Journey Patterns")
    
    # Create character essence for Tushell
    tushell_essence = {
        "name": "Tushell",
        "archetype": "The Explorer",
        "traits": ["curious", "determined", "adaptive"],
        "growth_trajectory": "mastery through experimentation",
        "narrative_intention": "discovering creative tools and techniques"
    }
    
    print_event("Creating character space for Tushell")
    tushell_space_id = library.create_character_space(tushell_essence)
    tushell_node_id = f"character:{tushell_space_id}"
    pause()
    
    # Create the Fractal Library as a space in our narrative
    print_event("Creating the Fractal Library as a narrative space")
    library_pattern = {
        "name": "The Fractal Library",
        "nature": "recursive knowledge repository",
        "dimensions": ["technical", "emotional", "narrative", "recursive"],
        "adaptation_level": 0.85
    }
    library_space_id = library.create_dream_space(library_pattern)
    library_node_id = f"dream:{library_space_id}"
    
    # Connect Tushell to the Library
    print_event("Connecting Tushell to the Fractal Library")
    library.connect_nodes(
        tushell_node_id,
        library_node_id,
        "exploration",
        strength=0.9,
        metadata={"narrative_stage": "beginning of journey"}
    )
    pause()
    
    # Create stones from Season 4
    print_event("Creating the magical stones from Season 4")
    
    # Fractured Stone
    fractured_stone_node = FractalNode(
        node_id="stone:fractured",
        node_type="redstone",
        coordinates=DimensionalCoordinates(
            technical=0.7,
            emotional=0.4,
            narrative=0.5,
            recursive=0.8
        ),
        metadata={
            "name": "The Fractured Stone",
            "property": "reveals patterns in chaos",
            "glyph": "⚡"  # Glyph of Tension
        }
    )
    library.add_node(fractured_stone_node)
    
    # Anchor Stone
    anchor_stone_node = FractalNode(
        node_id="stone:anchor",
        node_type="redstone",
        coordinates=DimensionalCoordinates(
            technical=0.8,
            emotional=0.3,
            narrative=0.4,
            recursive=0.6
        ),
        metadata={
            "name": "The Anchor Stone",
            "property": "stabilizes creative patterns",
            "glyph": "⚓"  # Glyph of Anchoring
        }
    )
    library.add_node(anchor_stone_node)
    
    # Living Stone
    living_stone_node = FractalNode(
        node_id="stone:living",
        node_type="redstone",
        coordinates=DimensionalCoordinates(
            technical=0.5,
            emotional=0.8,
            narrative=0.7,
            recursive=0.6
        ),
        metadata={
            "name": "The Living Stone",
            "property": "animates narrative elements",
            "glyph": "🌱"  # Glyph of Life
        }
    )
    library.add_node(living_stone_node)
    
    # Fourth Initiation Stone
    initiation_stone_node = FractalNode(
        node_id="stone:initiation",
        node_type="redstone",
        coordinates=DimensionalCoordinates(
            technical=0.6,
            emotional=0.7,
            narrative=0.8,
            recursive=0.9
        ),
        metadata={
            "name": "The Fourth Initiation Stone",
            "property": "unlocks creative potential",
            "glyph": "♾️"  # Glyph of Recursion
        }
    )
    library.add_node(initiation_stone_node)
    pause()
    
    # Connect stones to the library
    print_event("Connecting stones to the Fractal Library")
    for stone_id in ["stone:fractured", "stone:anchor", "stone:living", "stone:initiation"]:
        library.connect_nodes(
            library_node_id,
            stone_id,
            "contains",
            strength=1.0,
            metadata={"relationship": "library contains stone"}
        )
    pause()
    
    # Create Tushell's journey through Season 4
    print_event("Creating story threads for Tushell's journey")
    
    # Episode 1: The New Toolset
    thread_episode1 = {
        "title": "The New Toolset",
        "emotional_arc": ["confusion", "curiosity", "determination", "accomplishment"],
        "narrative_beats": [
            "Tushell enters the Fractal Library",
            "Discovers the Fractured Stone and faces doubt",
            "Learns to use the Anchor Stone",
            "Integrates the Living Stone and Fourth Initiation Stone"
        ],
        "glyphs": ["⚡", "⚓", "🌱", "♾️"],
        "character_growth": 0.25
    }
    library.add_character_story_thread(tushell_space_id, thread_episode1)
    
    # Episode 2: The Storytelling Workshop
    thread_episode2 = {
        "title": "The Storytelling Workshop",
        "emotional_arc": ["anticipation", "connection", "inspiration", "clarity"],
        "narrative_beats": [
            "Tushell joins other creators",
            "Participates in collaborative exercises",
            "Engages in the Great Tools Debate",
            "Experiences shared recursion"
        ],
        "glyphs": ["🎵", "🌌", "🔔", "🔍"],
        "character_growth": 0.45
    }
    library.add_character_story_thread(tushell_space_id, thread_episode2)
    
    # Create connections representing Tushell's interaction with the stones
    print_event("Creating connections between Tushell and the stones")
    for stone_id in ["stone:fractured", "stone:anchor", "stone:living", "stone:initiation"]:
        library.connect_nodes(
            tushell_node_id,
            stone_id,
            "mastery",
            strength=0.8,
            metadata={"journey_stage": "Season 4"}
        )
    pause()
    
    # Return key IDs for future reference
    return {
        "tushell_node_id": tushell_node_id,
        "library_node_id": library_node_id,
        "stone_ids": ["stone:fractured", "stone:anchor", "stone:living", "stone:initiation"]
    }

def create_luna_journey(library, tushell_ids):
    """Create patterns and nodes representing Luna's journey from Season 5"""
    print_section("Creating Luna's Journey Patterns")
    
    # Create character essence for Luna
    luna_essence = {
        "name": "Luna",
        "archetype": "The Artist",
        "traits": ["creative", "musical", "intuitive"],
        "growth_trajectory": "transforming structure through harmony",
        "narrative_intention": "bringing musical flow to structured patterns"
    }
    
    print_event("Creating character space for Luna")
    luna_space_id = library.create_character_space(luna_essence)
    luna_node_id = f"character:{luna_space_id}"
    pause()
    
    # Connect Luna to the Library
    print_event("Connecting Luna to the Fractal Library")
    library.connect_nodes(
        luna_node_id,
        tushell_ids["library_node_id"],
        "discovery",
        strength=0.85,
        metadata={"narrative_stage": "beginning of Season 5"}
    )
    pause()
    
    # Create Luna's pattern transformation
    print_event("Creating Luna's musical pattern transformation")
    musical_pattern = {
        "name": "Musical Flows",
        "nature": "harmonizing structure with rhythm",
        "transformation": "static structures → dynamic flows",
        "adaptation_level": 0.9
    }
    musical_space_id = library.create_dream_space(musical_pattern)
    musical_node_id = f"dream:{musical_space_id}"
    
    # Connect Luna to her musical patterns
    library.connect_nodes(
        luna_node_id,
        musical_node_id,
        "creation",
        strength=0.95,
        metadata={"artistic_signature": "flowing melodies"}
    )
    pause()
    
    # Create connection between Luna and Tushell's framework
    print_event("Creating connection between Luna and Tushell's framework")
    library.connect_nodes(
        luna_node_id,
        tushell_ids["tushell_node_id"],
        "legacy_evolution",
        strength=0.7,
        metadata={"narrative_relationship": "builds upon legacy"}
    )
    pause()
    
    # Create Luna's journey through Season 5
    print_event("Creating story threads for Luna's journey")
    
    # Episode 1: The Framework's Echo
    thread_episode1 = {
        "title": "The Framework's Echo",
        "emotional_arc": ["curiosity", "wonder", "excitement", "confidence"],
        "narrative_beats": [
            "Luna discovers the Fractal Library",
            "Finds Tushell's framework embedded in the library",
            "Notices how tools respond differently to her artistry",
            "Begins to integrate musical approaches"
        ],
        "glyphs": ["🌅", "🔍", "🌌", "🎵"],
        "character_growth": 0.2
    }
    library.add_character_story_thread(luna_space_id, thread_episode1)
    
    # Episode 2: The First Fold
    thread_episode2 = {
        "title": "The First Fold",
        "emotional_arc": ["determination", "creative tension", "breakthrough", "joy"],
        "narrative_beats": [
            "Luna attempts her first framework modification",
            "Struggles to maintain architecture while adding flow",
            "Achieves integration of structure and music",
            "The Library adapts to her new patterns"
        ],
        "glyphs": ["⚡", "🎵", "♾️", "🌅"],
        "character_growth": 0.4
    }
    library.add_character_story_thread(luna_space_id, thread_episode2)
    
    # Return key IDs
    return {
        "luna_node_id": luna_node_id,
        "musical_node_id": musical_node_id,
    }

def demonstrate_pattern_evolution(library, tushell_ids, luna_ids):
    """Demonstrate how patterns evolve within the Fractal Library"""
    print_section("Demonstrating Pattern Evolution")
    
    # First, evolve the library space as Tushell interacts with it
    print_event("Evolving the Fractal Library through Tushell's interactions")
    library_id = tushell_ids["library_node_id"].split(":")[1]  # Extract space_id
    evolution_result = library.evolve_dream_space(library_id)
    print(f"  Evolution harmony: {evolution_result['dimensional_harmony']:.2f}")
    pause()
    
    # Now create a pattern fusion between Tushell and Luna's approaches
    print_event("Creating pattern fusion between architectural and musical approaches")
    fusion_node = FractalNode(
        node_id="pattern:architectural_musical_fusion",
        node_type="pattern_fusion",
        coordinates=DimensionalCoordinates(
            technical=0.7,
            emotional=0.7,
            narrative=0.8,
            recursive=0.9
        ),
        metadata={
            "name": "Architectural-Musical Fusion",
            "description": "Integration of structured frameworks with flowing harmonies",
            "emergence_factor": 0.85
        }
    )
    library.add_node(fusion_node)
    
    # Connect both character approaches to the fusion
    print_event("Connecting both characters to the pattern fusion")
    library.connect_nodes(
        tushell_ids["tushell_node_id"],
        "pattern:architectural_musical_fusion",
        "contributes_structure",
        strength=0.9
    )
    library.connect_nodes(
        luna_ids["luna_node_id"],
        "pattern:architectural_musical_fusion",
        "contributes_flow",
        strength=0.9
    )
    pause()
    
    # Simulate evolution of the fusion pattern
    print_event("Simulating evolution of the fusion pattern")
    # Evolution vector: increase emotional and narrative dimensions
    evolution_vector = np.array([0.1, 0.3, 0.3, 0.2])  
    evolved_fusion = library.get_node("pattern:architectural_musical_fusion").evolve(
        evolution_vector,
        depth=1.5
    )
    library.add_node(evolved_fusion)
    
    # Connect the evolved pattern back to the original
    library.connect_nodes(
        "pattern:architectural_musical_fusion",
        evolved_fusion.node_id,
        "evolution",
        strength=1.0,
        metadata={"evolution_depth": 1.5}
    )
    
    print_event(f"Evolved fusion pattern created: {evolved_fusion.node_id}")
    print(f"  Original coordinates: {library.get_node('pattern:architectural_musical_fusion').coordinates}")
    print(f"  Evolved coordinates:  {evolved_fusion.coordinates}")
    
    return evolved_fusion.node_id

def demonstrate_recursive_narrative_generation(library, fusion_pattern_id):
    """Demonstrate how the pattern system generates narrative structures"""
    print_section("Demonstrating Narrative Pattern Generation")
    
    # The evolved fusion pattern becomes a new story seed
    print_event("Using evolved pattern as story seed")
    fusion_pattern = library.get_node(fusion_pattern_id)
    
    # Create narrative intent vector (what kind of story we want)
    narrative_intent = np.array([0.5, 0.8, 0.7, 0.6])  # balanced technical-emotional, narrative-heavy
    
    # Calculate resonance with the pattern
    resonance = fusion_pattern.calculate_resonance(narrative_intent)
    print(f"  Pattern resonance with narrative intent: {resonance:.2f}")
    pause(1.5)
    
    # Generate story structure based on the pattern
    print_event("Generating story structure from pattern")
    story_structure = {
        "title": "Harmonic Blueprints",
        "protagonists": ["Builder", "Musician"],
        "setting": "The Recursive Playground's Edge",
        "premise": "When structures begin to fray at the boundaries of recursion, only the harmonies between logic and emotion can stabilize them.",
        "act_structure": [
            {
                "name": "Discovery",
                "emotional_key": "curiosity",
                "technical_pattern": "established_order",
                "glyph": "🔍"
            },
            {
                "name": "Divergence",
                "emotional_key": "tension",
                "technical_pattern": "pattern_fraying",
                "glyph": "⚡"
            },
            {
                "name": "Harmony",
                "emotional_key": "collaboration",
                "technical_pattern": "integrative_framework",
                "glyph": "🎵"
            },
            {
                "name": "Emergence",
                "emotional_key": "wonder",
                "technical_pattern": "recursive_stabilization",
                "glyph": "♾️"
            },
            {
                "name": "Resolution",
                "emotional_key": "fulfillment",
                "technical_pattern": "dynamic_equilibrium",
                "glyph": "🌅"
            }
        ]
    }
    
    # Create a story node in the library
    story_node = FractalNode(
        node_id="story:harmonic_blueprints",
        node_type="narrative",
        coordinates=DimensionalCoordinates(
            technical=0.6,
            emotional=0.7,
            narrative=0.9,
            recursive=0.7
        ),
        metadata={
            "story": story_structure,
            "generated_from": fusion_pattern_id,
            "resonance_score": resonance
        }
    )
    library.add_node(story_node)
    
    # Connect story to its pattern source
    library.connect_nodes(
        fusion_pattern_id,
        "story:harmonic_blueprints",
        "manifestation",
        strength=resonance,
        metadata={"manifestation_type": "narrative"}
    )
    
    # Generate a story excerpt based on the pattern
    print_event("Generating story excerpt from pattern")
    excerpt = """
At the edge where structure meets chaos, the Builder stood bewildered. 
His perfectly ordered frameworks were fraying at the edges, mathematical 
certainty dissolving into recursive paradox.

"The patterns won't hold," he muttered, frantically trying to reinforce 
the boundaries with pure logic.

From behind him came the sound of a gentle melody. The Musician approached, 
her eyes taking in the situation with calm clarity.

"You're trying to hold it with structure alone," she said, running her fingers 
along the edge of a fractal pattern. "But at the recursive boundary, you need 
harmony to stabilize the mathematics."

The Builder scoffed. "Music can't fix mathematical instability."

She smiled. "Watch." Her fingers began to play across the patterns, finding 
resonant frequencies in the mathematical structures. Where she played, the 
fraying edges began to stabilize—not by becoming more rigid, but by 
finding their natural rhythm.

"Structure and flow," she explained as understanding dawned on the Builder's 
face. "Blueprints and harmonics. They're not opposing forces—they're 
complementary dimensions."

Together they began to work, his precise architectural knowledge combining 
with her intuitive understanding of resonance. Where the patterns had been 
fraying, new forms emerged—more resilient because they could both hold their 
shape and adapt their flow.

The Glyph of Harmony (🎵) awakened in the space between them, weaving their 
disparate approaches into something new.
"""
    
    print(excerpt)
    pause(2)
    
    # Analyze the story's resonance with characters
    print_event("Analyzing story resonance with character patterns")
    
    character_resonances = {
        "tushell": 0.82,  # High resonance with structure and pattern
        "luna": 0.91,     # Very high resonance with flow and harmony
        "new_creators": 0.75  # Good resonance with future audiences
    }
    
    for character, score in character_resonances.items():
        print(f"  Resonance with {character}: {score:.2f}")
    
    # Add story to library metadata
    print_event("Adding story to FractalLibrary permanent collection")
    story_metadata = {
        "id": "story:harmonic_blueprints",
        "resonance_map": character_resonances,
        "timestamp": datetime.datetime.now().isoformat(),
        "evolution_potential": 0.88
    }
    library.get_node("story:harmonic_blueprints").metadata["library_data"] = story_metadata
    
    return "story:harmonic_blueprints"

def demonstrate_emotion_binding(library, tushell_ids, luna_ids, story_id):
    """Demonstrate the emotional binding system between patterns and characters"""
    print_section("Demonstrating Emotion Binding")
    
    # Create emotional resonance fields
    print_event("Creating emotional resonance fields")
    
    # Tushell's emotional response to the story
    tushell_emotions = {
        "pride": 0.8,  # Pride in seeing his framework evolved
        "curiosity": 0.7,  # Interest in the new approach
        "inspiration": 0.6,  # Inspired by the new possibilities
    }
    
    # Luna's emotional response to the story
    luna_emotions = {
        "fulfillment": 0.9,  # Deep satisfaction at integrating music and structure
        "joy": 0.8,  # Joy at creative success
        "connection": 0.7,  # Connection to Tushell's legacy
    }
    
    # Create emotion binding between characters and story
    print_event("Binding character emotions to story patterns")
    
    # Technical implementation of emotion binding
    emotion_bindings = {
        "tushell": [
            {"emotion": "pride", "pattern_element": "integrative_framework", "strength": 0.8},
            {"emotion": "curiosity", "pattern_element": "dynamic_equilibrium", "strength": 0.7},
        ],
        "luna": [
            {"emotion": "fulfillment", "pattern_element": "recursive_stabilization", "strength": 0.9},
            {"emotion": "joy", "pattern_element": "harmony", "strength": 0.8},
        ]
    }
    
    # Create emotion binding node
    emotion_node = FractalNode(
        node_id="binding:harmonic_blueprints_emotions",
        node_type="emotion_binding",
        coordinates=DimensionalCoordinates(
            technical=0.3,
            emotional=0.9,
            narrative=0.7,
            recursive=0.6
        ),
        metadata={
            "tushell_emotions": tushell_emotions,
            "luna_emotions": luna_emotions,
            "bindings": emotion_bindings,
            "collective_resonance": 0.85
        }
    )
    library.add_node(emotion_node)
    
    # Connect emotion binding to story and characters
    library.connect_nodes(
        emotion_node.node_id,
        story_id,
        "emotional_response",
        strength=0.9
    )
    library.connect_nodes(
        emotion_node.node_id,
        tushell_ids["tushell_node_id"],
        "character_emotions",
        strength=0.8
    )
    library.connect_nodes(
        emotion_node.node_id,
        luna_ids["luna_node_id"],
        "character_emotions",
        strength=0.9
    )
    
    # Demonstrate emotional response affecting story
    print_event("Emotional responses creating story evolution opportunity")
    
    emotion_evolution = {
        "original_story_resonance": 0.85,
        "emotion_enhanced_resonance": 0.92,
        "potential_new_threads": [
            "Tushell mentoring Luna on advanced framework principles",
            "Luna teaching Tushell about harmonic pattern flows",
            "Collaborative creation of a new framework evolution"
        ],
        "evolution_vector": [0.1, 0.3, 0.2, 0.2]  # Technical, emotional, narrative, recursive
    }
    
    print(f"  Original resonance: {emotion_evolution['original_story_resonance']:.2f}")
    print(f"  Enhanced resonance: {emotion_evolution['emotion_enhanced_resonance']:.2f}")
    print("\n  Potential new story threads:")
    for thread in emotion_evolution["potential_new_threads"]:
        print(f"    - {thread}")
    
    return emotion_node.node_id

def demonstrate_fractal_zone_event(library, emotion_binding_id):
    """Demonstrate a fractal zone event where patterns collapse into new emergence"""
    print_section("Demonstrating Fractal Zone Event")
    
    print_event("Initiating ZoneFractale event")
    zone_event = library.trigger_fractal_zone_event("standard")
    
    print(f"  Zone Type: {zone_event['zone_type']}")
    print(f"  Created node: {zone_event['zone_node']}")
    print(f"  Affected nodes: {len(zone_event['affected_nodes'])}")
    print(f"\n  '{zone_event['poetic_description']}'")
    
    # Connect emotion binding to fractal zone
    print_event("Emotion binding amplifying the fractal zone")
    library.connect_nodes(
        emotion_binding_id,
        zone_event['zone_node'],
        "emotional_amplification",
        strength=0.95,
        metadata={"amplification_factor": 1.25}
    )
    
    # Show how the zone affects nearby patterns
    print_event("Zone affecting nearby narrative patterns")
    
    # Create a narrative emergence from the zone
    emergence = {
        "title": "Recursive Echo",
        "nature": "spontaneous story generation",
        "narrative_seed": "In the space between structure and flow, new stories tell themselves",
        "emergence_stage": "initial_coalescence",
    }
    
    print(f"  New narrative emergence: '{emergence['title']}'")
    print(f"  Narrative seed: '{emergence['narrative_seed']}'")
    
    # Create emergence node
    emergence_node = FractalNode(
        node_id=f"emergence:{datetime.datetime.now().strftime('%Y%m%d%H%M%S')}",
        node_type="narrative_emergence",
        coordinates=DimensionalCoordinates(
            technical=0.5,
            emotional=0.8,
            narrative=0.9,
            recursive=0.7
        ),
        metadata=emergence
    )
    library.add_node(emergence_node)
    
    # Connect zone to emergence
    library.connect_nodes(
        zone_event['zone_node'],
        emergence_node.node_id,
        "catalyzed_emergence",
        strength=1.0
    )
    
    return zone_event['zone_node']

def main():
    """Main demonstration function"""
    print(BANNER)
    
    # Initialize the Fractal Library
    print_section("Initializing Fractal Library")
    base_path = Path(__file__).resolve().parent.parent
    library = FractalLibrary(str(base_path))
    print_event("FractalLibrary initialized")
    pause()
    
    # 1. Create Tushell's journey patterns
    ids_tushell = create_tushell_journey(library)
    pause()
    
    # 2. Create Luna's journey patterns
    ids_luna = create_luna_journey(library, ids_tushell)
    pause()
    
    # 3. Demonstrate pattern evolution
    fusion_pattern_id = demonstrate_pattern_evolution(library, ids_tushell, ids_luna)
    pause()
    
    # 4. Demonstrate narrative generation from patterns
    story_id = demonstrate_recursive_narrative_generation(library, fusion_pattern_id)
    pause()
    
    # 5. Demonstrate emotion binding
    emotion_binding_id = demonstrate_emotion_binding(library, ids_tushell, ids_luna, story_id)
    pause()
    
    # 6. Demonstrate fractal zone event
    zone_id = demonstrate_fractal_zone_event(library, emotion_binding_id)
    pause()
    
    # Save library state
    print_section("Saving Library State")
    save_path = library.save_state()
    print_event(f"Saved library state to {save_path}")
    
    # Final summary
    print_section("Demonstration Complete")
    print(f"""
The FractalLibrary has now demonstrated:

1. Character pattern integration (Tushell and Luna)
2. Tool and stone pattern creation (Season 4 stones)
3. Pattern evolution and fusion
4. Narrative generation from patterns
5. Emotional binding between characters and patterns
6. Fractal zone events creating emergent narratives

The library now contains:
- {len(library.nodes)} nodes
- {len(library.dream_spaces)} dream spaces
- {len(library.character_spaces)} character spaces
- {len(library.consciousness_lattice)} consciousness lattice entries

This demonstration shows how the FractalLibrary creates a recursive framework
where technical patterns, emotional resonances, and narrative structures all
influence each other in a continuous evolving system.
""")

if __name__ == "__main__":
    main()