Metadata-Version: 1.1
Name: blink1
Version: 0.1.0
Summary: Official blink(1) control library, using pyhidapi
Home-page: https://github.com/todbot/blink1-python
Author: Salim Fadhley, Tod E. Kurt
Author-email: salimfadhley@gmail.com, todbotdotcom@gmail.com
License: MIT
Description-Content-Type: UNKNOWN
Description: 
        
        Python3 Blink(1) library
        ========================
        
        Official Python library for blink(1) USB RGB LED notification devices
        https://blink1.thingm.com/
        
        About this library
        ------------------
        
        This is a rewrite of the original Python library. It includes the following modifications:
        
        * 100% test coverage on all library components
        * Python 3.x compatible
        * Automatic installation via Python Package Index.
        * Higher level control over the blink(1).
        * Single implementation with `pyhidapi` (instead of PyUSB), intended to be installed with admin access or virtualenv.
        
        This library lives at https://github.com/todbot/blink1-python
        
        Originally written by @salimfadhley, at https://github.com/salimfadhley/blink1/tree/master/python/pypi.
        Moved to this repository and rewritten for `pyhidapi` by @todbot.
        
        Installation
        ------------
        
        Use the pip utility to fetch the latest release of this package and any additional components required in a single step:
        
            pip install blink1
        
        Developer installation
        ----------------------
        
        Having checked out the blink1-python library, cd to it and run the setup script:
        
            git clone https://github.com/todbot/blink1-python
            cd blink1-python
            python3 setup.py develop
            python3 ./blink1_demo/demo1.py
        
        You can now use the `blink1` package on your system. To uninstall the development version:
        
            python setup.py develop --uninstall
        
        
        Use
        ---
        
        The simplest way to use this library is via a context manager.
        
            import time
            from blink1.blink1 import blink1
        
            with blink1() as b1:
                b1.fade_to_color(100, 'navy')
                time.sleep(10)
        
        When the blink1() block exits the light is automatically switched off.
        It is also possible to access the exact same set of functions without the context manager:
        
            from blink1.blink1 import Blink1
                import time
        
                b1 = Blink1()
                b1.fade_to_rgb(1000, 64, 64, 64)
                time.sleep(3)
                b1.fade_to_rgb(1000, 255, 255, 255)
        
        Unlike the context manager, this demo will leave the blink(1) open at the end of execution.
        To close it, use the `b1.close()` method.
        
        Colors
        ------
        
        There are a number of ways to specify colors in this library:
        
            b1.fade_to_color(1000, '#ffffff') # Hexdecimal RGB as a string
            b1.fade_to_color(1000, 'green') # Named color - any color name understood by css3
            b1.fade_to_color(1000, (22,33,44) # RGB as a tuple. Luminance values are 0 <= lum <= 255
        
        Attempting to select a color outside the plausible range will generate an InvalidColor exception.
        
        Gamma correction
        ----------------
        
        The context manager supports a ''gamma'' argument which allows you to supply a per-channel gamma correction value.
        
            from blink1.blink1 import blink1
        
            with blink1(gamma=(2, 2, 2)) as b1:
                b1.fade_to_color(100, 'pink')
                time.sleep(10)
        
        This example provides a gamma correction of 2 to each of the three colour channels.
        
        Higher values of gamma make the blink(1) appear more colorful but decrease the brightness of colours.
        
        White point correction
        ----------------------
        
        The human eye's perception of color can be influenced by ambient lighting. In some circumstances it may be desirable
        to apply a small colour correction in order to make colors appear more accurate. For example, if we were operating
        the blink(1) in a room lit predimenantly by candle-light:
        
            with blink1(white_point='candle', switch_off) as b1:
                b1.fade_to_color(100, 'white')
        
        Viewed in daylight this would make the Blink(1) appear yellowish, hoever in a candle-lit room this would be perceived
        as a more natural white. If we did not apply this kind of color correction the Blink(1) would appear blueish.
        
        The following values are acceptable white-points:
        
        * Any triple of (r,g,b). Each 0 <= luminance <= 255
        * Any color_temperature expressed as an integer or float in Kelvin
        * A color temperature name.
        
        The library supports the following temperature names:
        
        * candle
        * sunrise
        * incandescent
        * tungsten
        * halogen
        * sunlight
        * overcast
        * shade
        * blue-sky
        
Platform: UNKNOWN
Classifier: Development Status :: 2 - Pre-Alpha
Classifier: Environment :: Console
Classifier: Intended Audience :: Developers
Classifier: License :: OSI Approved :: MIT License
Classifier: Natural Language :: English
Classifier: Operating System :: OS Independent
Classifier: Programming Language :: Python :: 3
Classifier: Topic :: Software Development :: Testing
