Metadata-Version: 1.1
Name: bands
Version: 0.1.0
Summary: Another message passing library.
Home-page: https://github.com/danielbradham/bands.git
Author: Dan Bradham
Author-email: danielbradham@gmail.com
License: MIT
Description: .. image:: https://img.shields.io/github/license/danbradham/bands.svg?style=flat-square
            :target: https://github.com/danbradham/bands/blob/master/LICENSE
            :alt: License
        
        .. image:: https://img.shields.io/travis/danbradham/bands.svg?style=flat-square
            :target: https://travis-ci.org/danbradham/bands
            :alt: Travis
        
        =====
        bands
        =====
        Another python messaging library
        
        There are ton of python message passing / signal dispatching libraries out
        there. Blinker, pysignal, dispatch, pydispatcher, louie, the list goes on and
        on. All of these libraries are fine. This library is okay too.
        
        Features
        ========
        
        - bound and unbound Channels
        - Pluggable Dispatchers
        - Bands - groups of Channels with their own dispatcher
        
        Working with an unbound Channel
        ===============================
        
        .. code-block:: console
        
            >>> import bands
        
            >>> def on_alert(message):
            ...    return message.upper()
        
            >>> alert = bands.channel('alert')
            >>> alert.connect(on_alert)
            >>> alert.send('alert!!')
            ['ALERT!!']
        
        
        Working with bound Channel's
        ============================
        A Channel is bound when it's *parent* attribute is set. If you use a channel
        as a class attribute, each instance of your class will have it's own bound
        Channel. This is very similar to the way bound methods in python work,
        except with bound Channels, you're gauranteed to get the same bound Channel
        instance everytime you access it.
        
        .. code-block:: console
        
            >>> import bands
        
            >>> class Component(object):
            ...     started = bands.channel('started')
            ...     def __init__(self, name):
            ...         self.name = name
            ...         self.started.connect(self.on_started)
            ...     def on_started(self):
            ...         return self.name + '.on_started'
        
            >>> Component.started  # doctest:+ELLIPSIS
            <unbound Channel at 0x...>(identifier='started')
            >>> c1 = Component('one')
            >>> c1.started  # doctest:+ELLIPSIS
            <bound Channel at 0x...>(identifier='started')
            >>> c2 = Component('two')
            >>> c2.started  # doctest:+ELLIPSIS
            <bound Channel at 0x...>(identifier='started')
            >>> c1.started.send()
            ['one.on_started']
            >>> c2.started.send()
            ['two.on_started']
            >>> Component.started.send()
            ['one.on_started', 'two.on_started']
            >>> bands.send('started')
            ['one.on_started', 'two.on_started']
        
        From the above example, we can see that each bound Channel has it's own
        subscribers. Additionally, if you call send on the unbound Channel, all bound
        channel receivers will also be notified. We can also use bands.send to send
        messages by identifier string.
        
        
        Working with a Band
        ===================
        A Band is a group of channels with a Dispatcher used to actually execute a
        Channel's receivers. Messages sent to one Band will not reach another Band's
        Channels or receivers in another Band.
        
        The api functions, `bands.channel` and `bands.send`, delegate their calls to
        the active band. The active band defaults to the default Band accessible via
        the DEFAULT_BAND constant. You can set the active band with `bands.use_band`,
        and get the active band with `bands.get_band`. It may be wise to have a Band
        per application or library.
        
        .. code-block:: console
        
            >>> import bands
            >>> my_band = bands.Band()
            >>> chan = my_band.channel('one')
        
        You can also provide your own Dispatcher to my_band. Here is an example of a
        LoggingDispatcher.
        
        .. code-block:: console
        
            >>> import bands
            >>> import logging
        
            >>> class LoggingDispatcher(bands.Dispatcher):
            ...     def __init__(self, name):
            ...         self.log = logging.getLogger(name)
            ...     def before_dispatch(self, ctx):
            ...         self.log.debug('Sending %s' % ctx.identifier)
        
            >>> my_band = bands.Band(LoggingDispatcher('my_band'))
        
        The above LoggingDispatcher will log a debug message before every message is
        dispatched to a channels receivers.
        
        
        Installation
        ============
        
        .. code-block:: console
        
            > pip install bands
        
Platform: UNKNOWN
Classifier: Development Status :: 3 - Alpha
Classifier: Intended Audience :: Developers
Classifier: License :: OSI Approved :: MIT License
Classifier: Natural Language :: English
Classifier: Operating System :: OS Independent
Classifier: Programming Language :: Python
Classifier: Programming Language :: Python :: 2
Classifier: Programming Language :: Python :: 3
Classifier: Topic :: Software Development :: Libraries :: Python Modules
