import pytest
import sys
import os
from unittest.mock import patch, Mock, AsyncMock

# Add the project root to Python path
sys.path.insert(0, os.path.join(os.path.dirname(__file__), ".."))

from launcher_core import CustomClass, setting


class TestCustomClass:
    """Test cases for CustomClass module"""

    def test_custom_class_creation(self):
        """Test CustomClass instantiation"""
        if hasattr(CustomClass, 'CustomLauncherClass'):
            instance = CustomClass.CustomLauncherClass()
            assert instance is not None

    def test_custom_methods(self):
        """Test custom class methods"""
        if hasattr(CustomClass, 'CustomLauncherClass'):
            instance = CustomClass.CustomLauncherClass()

            # Test any methods that exist
            methods = [method for method in dir(instance)
                      if not method.startswith('_') and callable(getattr(instance, method))]

            # Verify methods exist
            assert len(methods) >= 0


class TestSettings:
    """Test cases for settings module"""

    def test_get_minecraft_directory(self):
        """Test getting Minecraft directory"""
        if hasattr(setting, 'get_minecraft_directory'):
            mc_dir = setting.get_minecraft_directory()
            assert isinstance(mc_dir, (str, type(None)))
            if mc_dir:
                assert len(mc_dir) > 0

    def test_get_java_executable(self):
        """Test finding Java executable"""
        if hasattr(setting, 'get_java_executable'):
            with patch('shutil.which') as mock_which:
                mock_which.return_value = '/usr/bin/java'
                java_path = setting.get_java_executable()
                assert java_path == '/usr/bin/java'

    def test_platform_detection(self):
        """Test platform detection"""
        if hasattr(setting, 'get_platform'):
            platform = setting.get_platform()
            assert platform in ['windows', 'linux', 'osx']

    def test_architecture_detection(self):
        """Test architecture detection"""
        if hasattr(setting, 'get_architecture'):
            arch = setting.get_architecture()
            assert arch in ['x86', 'x64', 'arm64']

    @patch('os.path.exists')
    def test_directory_validation(self, mock_exists):
        """Test directory validation"""
        mock_exists.return_value = True

        if hasattr(setting, 'validate_directory'):
            result = setting.validate_directory('/test/path')
            assert isinstance(result, bool)

    def test_settings_configuration(self):
        """Test settings configuration loading"""
        if hasattr(setting, 'load_settings'):
            # Mock settings loading
            with patch('builtins.open', create=True) as mock_file:
                mock_file.return_value.__enter__.return_value.read.return_value = '{"test": "value"}'
                settings = setting.load_settings()
                assert isinstance(settings, dict)


class TestIntegration:
    """Integration tests for multiple modules"""

    async def test_end_to_end_workflow(self):
        """Test a complete workflow"""
        # This would test a complete launcher workflow
        # from authentication to game launch
        pass

    async def test_error_handling_workflow(self):
        """Test error handling in workflows"""
        # Test how errors propagate through the system
        pass

    def test_configuration_integration(self):
        """Test configuration integration across modules"""
        # Test how configuration affects different modules
        pass


if __name__ == "__main__":
    pytest.main([__file__, "-v"])
