CMakeLists.txt
LICENSE
MANIFEST.in
README.md
assimp_py.c
setup.py
assimp/CMakeLists.txt
assimp/CREDITS
assimp/LICENSE
assimp/assimp.pc.in
assimp/revision.h.in
assimp/cmake-modules/Coveralls.cmake
assimp/cmake-modules/CoverallsClear.cmake
assimp/cmake-modules/CoverallsGenerateGcov.cmake
assimp/cmake-modules/DebSourcePPA.cmake
assimp/cmake-modules/FindDevIL.cmake
assimp/cmake-modules/FindDirectX.cmake
assimp/cmake-modules/FindPkgMacros.cmake
assimp/cmake-modules/FindRT.cmake
assimp/cmake-modules/FindZLIB.cmake
assimp/cmake-modules/Findassimp.cmake
assimp/cmake-modules/HunterGate.cmake
assimp/cmake-modules/MinGW_x86_64.cmake
assimp/cmake-modules/PrecompiledHeader.cmake
assimp/cmake-modules/assimp-hunter-config.cmake.in
assimp/cmake-modules/assimp-plain-config.cmake.in
assimp/cmake-modules/cmake_uninstall.cmake.in
assimp/code/.editorconfig
assimp/code/CMakeLists.txt
assimp/code/AssetLib/3DS/3DSConverter.cpp
assimp/code/AssetLib/3DS/3DSExporter.cpp
assimp/code/AssetLib/3DS/3DSExporter.h
assimp/code/AssetLib/3DS/3DSHelper.h
assimp/code/AssetLib/3DS/3DSLoader.cpp
assimp/code/AssetLib/3DS/3DSLoader.h
assimp/code/AssetLib/3MF/3MFTypes.h
assimp/code/AssetLib/3MF/3MFXmlTags.h
assimp/code/AssetLib/3MF/D3MFExporter.cpp
assimp/code/AssetLib/3MF/D3MFExporter.h
assimp/code/AssetLib/3MF/D3MFImporter.cpp
assimp/code/AssetLib/3MF/D3MFImporter.h
assimp/code/AssetLib/3MF/D3MFOpcPackage.cpp
assimp/code/AssetLib/3MF/D3MFOpcPackage.h
assimp/code/AssetLib/3MF/XmlSerializer.cpp
assimp/code/AssetLib/3MF/XmlSerializer.h
assimp/code/AssetLib/AC/ACLoader.cpp
assimp/code/AssetLib/AC/ACLoader.h
assimp/code/AssetLib/AMF/AMFImporter.cpp
assimp/code/AssetLib/AMF/AMFImporter.hpp
assimp/code/AssetLib/AMF/AMFImporter_Geometry.cpp
assimp/code/AssetLib/AMF/AMFImporter_Material.cpp
assimp/code/AssetLib/AMF/AMFImporter_Node.hpp
assimp/code/AssetLib/AMF/AMFImporter_Postprocess.cpp
assimp/code/AssetLib/ASE/ASELoader.cpp
assimp/code/AssetLib/ASE/ASELoader.h
assimp/code/AssetLib/ASE/ASEParser.cpp
assimp/code/AssetLib/ASE/ASEParser.h
assimp/code/AssetLib/Assbin/AssbinExporter.cpp
assimp/code/AssetLib/Assbin/AssbinExporter.h
assimp/code/AssetLib/Assbin/AssbinFileWriter.cpp
assimp/code/AssetLib/Assbin/AssbinFileWriter.h
assimp/code/AssetLib/Assbin/AssbinLoader.cpp
assimp/code/AssetLib/Assbin/AssbinLoader.h
assimp/code/AssetLib/Assjson/cencode.c
assimp/code/AssetLib/Assjson/cencode.h
assimp/code/AssetLib/Assjson/json_exporter.cpp
assimp/code/AssetLib/Assjson/mesh_splitter.cpp
assimp/code/AssetLib/Assjson/mesh_splitter.h
assimp/code/AssetLib/Assxml/AssxmlExporter.cpp
assimp/code/AssetLib/Assxml/AssxmlExporter.h
assimp/code/AssetLib/Assxml/AssxmlFileWriter.cpp
assimp/code/AssetLib/Assxml/AssxmlFileWriter.h
assimp/code/AssetLib/B3D/B3DImporter.cpp
assimp/code/AssetLib/B3D/B3DImporter.h
assimp/code/AssetLib/BVH/BVHLoader.cpp
assimp/code/AssetLib/BVH/BVHLoader.h
assimp/code/AssetLib/Blender/BlenderBMesh.cpp
assimp/code/AssetLib/Blender/BlenderBMesh.h
assimp/code/AssetLib/Blender/BlenderCustomData.cpp
assimp/code/AssetLib/Blender/BlenderCustomData.h
assimp/code/AssetLib/Blender/BlenderDNA.cpp
assimp/code/AssetLib/Blender/BlenderDNA.h
assimp/code/AssetLib/Blender/BlenderDNA.inl
assimp/code/AssetLib/Blender/BlenderIntermediate.h
assimp/code/AssetLib/Blender/BlenderLoader.cpp
assimp/code/AssetLib/Blender/BlenderLoader.h
assimp/code/AssetLib/Blender/BlenderModifier.cpp
assimp/code/AssetLib/Blender/BlenderModifier.h
assimp/code/AssetLib/Blender/BlenderScene.cpp
assimp/code/AssetLib/Blender/BlenderScene.h
assimp/code/AssetLib/Blender/BlenderSceneGen.h
assimp/code/AssetLib/Blender/BlenderTessellator.cpp
assimp/code/AssetLib/Blender/BlenderTessellator.h
assimp/code/AssetLib/C4D/C4DImporter.cpp
assimp/code/AssetLib/C4D/C4DImporter.h
assimp/code/AssetLib/COB/COBLoader.cpp
assimp/code/AssetLib/COB/COBLoader.h
assimp/code/AssetLib/COB/COBScene.h
assimp/code/AssetLib/CSM/CSMLoader.cpp
assimp/code/AssetLib/CSM/CSMLoader.h
assimp/code/AssetLib/Collada/ColladaExporter.cpp
assimp/code/AssetLib/Collada/ColladaExporter.h
assimp/code/AssetLib/Collada/ColladaHelper.cpp
assimp/code/AssetLib/Collada/ColladaHelper.h
assimp/code/AssetLib/Collada/ColladaLoader.cpp
assimp/code/AssetLib/Collada/ColladaLoader.h
assimp/code/AssetLib/Collada/ColladaParser.cpp
assimp/code/AssetLib/Collada/ColladaParser.h
assimp/code/AssetLib/DXF/DXFHelper.h
assimp/code/AssetLib/DXF/DXFLoader.cpp
assimp/code/AssetLib/DXF/DXFLoader.h
assimp/code/AssetLib/FBX/FBXAnimation.cpp
assimp/code/AssetLib/FBX/FBXBinaryTokenizer.cpp
assimp/code/AssetLib/FBX/FBXCommon.h
assimp/code/AssetLib/FBX/FBXCompileConfig.h
assimp/code/AssetLib/FBX/FBXConverter.cpp
assimp/code/AssetLib/FBX/FBXConverter.h
assimp/code/AssetLib/FBX/FBXDeformer.cpp
assimp/code/AssetLib/FBX/FBXDocument.cpp
assimp/code/AssetLib/FBX/FBXDocument.h
assimp/code/AssetLib/FBX/FBXDocumentUtil.cpp
assimp/code/AssetLib/FBX/FBXDocumentUtil.h
assimp/code/AssetLib/FBX/FBXExportNode.cpp
assimp/code/AssetLib/FBX/FBXExportNode.h
assimp/code/AssetLib/FBX/FBXExportProperty.cpp
assimp/code/AssetLib/FBX/FBXExportProperty.h
assimp/code/AssetLib/FBX/FBXExporter.cpp
assimp/code/AssetLib/FBX/FBXExporter.h
assimp/code/AssetLib/FBX/FBXImportSettings.h
assimp/code/AssetLib/FBX/FBXImporter.cpp
assimp/code/AssetLib/FBX/FBXImporter.h
assimp/code/AssetLib/FBX/FBXMaterial.cpp
assimp/code/AssetLib/FBX/FBXMeshGeometry.cpp
assimp/code/AssetLib/FBX/FBXMeshGeometry.h
assimp/code/AssetLib/FBX/FBXModel.cpp
assimp/code/AssetLib/FBX/FBXNodeAttribute.cpp
assimp/code/AssetLib/FBX/FBXParser.cpp
assimp/code/AssetLib/FBX/FBXParser.h
assimp/code/AssetLib/FBX/FBXProperties.cpp
assimp/code/AssetLib/FBX/FBXProperties.h
assimp/code/AssetLib/FBX/FBXTokenizer.cpp
assimp/code/AssetLib/FBX/FBXTokenizer.h
assimp/code/AssetLib/FBX/FBXUtil.cpp
assimp/code/AssetLib/FBX/FBXUtil.h
assimp/code/AssetLib/HMP/HMPFileData.h
assimp/code/AssetLib/HMP/HMPLoader.cpp
assimp/code/AssetLib/HMP/HMPLoader.h
assimp/code/AssetLib/HMP/HalfLifeFileData.h
assimp/code/AssetLib/IFC/IFCBoolean.cpp
assimp/code/AssetLib/IFC/IFCCurve.cpp
assimp/code/AssetLib/IFC/IFCGeometry.cpp
assimp/code/AssetLib/IFC/IFCLoader.cpp
assimp/code/AssetLib/IFC/IFCLoader.h
assimp/code/AssetLib/IFC/IFCMaterial.cpp
assimp/code/AssetLib/IFC/IFCOpenings.cpp
assimp/code/AssetLib/IFC/IFCProfile.cpp
assimp/code/AssetLib/IFC/IFCReaderGen1_2x3.cpp
assimp/code/AssetLib/IFC/IFCReaderGen2_2x3.cpp
assimp/code/AssetLib/IFC/IFCReaderGen_2x3.h
assimp/code/AssetLib/IFC/IFCReaderGen_4.cpp
assimp/code/AssetLib/IFC/IFCReaderGen_4.h
assimp/code/AssetLib/IFC/IFCUtil.cpp
assimp/code/AssetLib/IFC/IFCUtil.h
assimp/code/AssetLib/IQM/IQMImporter.cpp
assimp/code/AssetLib/IQM/IQMImporter.h
assimp/code/AssetLib/IQM/iqm.h
assimp/code/AssetLib/Irr/IRRLoader.cpp
assimp/code/AssetLib/Irr/IRRLoader.h
assimp/code/AssetLib/Irr/IRRMeshLoader.cpp
assimp/code/AssetLib/Irr/IRRMeshLoader.h
assimp/code/AssetLib/Irr/IRRShared.cpp
assimp/code/AssetLib/Irr/IRRShared.h
assimp/code/AssetLib/LWO/LWOAnimation.cpp
assimp/code/AssetLib/LWO/LWOAnimation.h
assimp/code/AssetLib/LWO/LWOBLoader.cpp
assimp/code/AssetLib/LWO/LWOFileData.h
assimp/code/AssetLib/LWO/LWOLoader.cpp
assimp/code/AssetLib/LWO/LWOLoader.h
assimp/code/AssetLib/LWO/LWOMaterial.cpp
assimp/code/AssetLib/LWS/LWSLoader.cpp
assimp/code/AssetLib/LWS/LWSLoader.h
assimp/code/AssetLib/M3D/M3DExporter.cpp
assimp/code/AssetLib/M3D/M3DExporter.h
assimp/code/AssetLib/M3D/M3DImporter.cpp
assimp/code/AssetLib/M3D/M3DImporter.h
assimp/code/AssetLib/M3D/M3DMaterials.h
assimp/code/AssetLib/M3D/M3DWrapper.cpp
assimp/code/AssetLib/M3D/M3DWrapper.h
assimp/code/AssetLib/M3D/m3d.h
assimp/code/AssetLib/MD2/MD2FileData.h
assimp/code/AssetLib/MD2/MD2Loader.cpp
assimp/code/AssetLib/MD2/MD2Loader.h
assimp/code/AssetLib/MD2/MD2NormalTable.h
assimp/code/AssetLib/MD3/MD3FileData.h
assimp/code/AssetLib/MD3/MD3Loader.cpp
assimp/code/AssetLib/MD3/MD3Loader.h
assimp/code/AssetLib/MD4/MD4FileData.h
assimp/code/AssetLib/MD5/MD5Loader.cpp
assimp/code/AssetLib/MD5/MD5Loader.h
assimp/code/AssetLib/MD5/MD5Parser.cpp
assimp/code/AssetLib/MD5/MD5Parser.h
assimp/code/AssetLib/MDC/MDCFileData.h
assimp/code/AssetLib/MDC/MDCLoader.cpp
assimp/code/AssetLib/MDC/MDCLoader.h
assimp/code/AssetLib/MDC/MDCNormalTable.h
assimp/code/AssetLib/MDL/MDLDefaultColorMap.h
assimp/code/AssetLib/MDL/MDLFileData.h
assimp/code/AssetLib/MDL/MDLLoader.cpp
assimp/code/AssetLib/MDL/MDLLoader.h
assimp/code/AssetLib/MDL/MDLMaterialLoader.cpp
assimp/code/AssetLib/MDL/HalfLife/HL1FileData.h
assimp/code/AssetLib/MDL/HalfLife/HL1ImportDefinitions.h
assimp/code/AssetLib/MDL/HalfLife/HL1ImportSettings.h
assimp/code/AssetLib/MDL/HalfLife/HL1MDLLoader.cpp
assimp/code/AssetLib/MDL/HalfLife/HL1MDLLoader.h
assimp/code/AssetLib/MDL/HalfLife/HL1MeshTrivert.h
assimp/code/AssetLib/MDL/HalfLife/HalfLifeMDLBaseHeader.h
assimp/code/AssetLib/MDL/HalfLife/LogFunctions.h
assimp/code/AssetLib/MDL/HalfLife/UniqueNameGenerator.cpp
assimp/code/AssetLib/MDL/HalfLife/UniqueNameGenerator.h
assimp/code/AssetLib/MMD/MMDCpp14.h
assimp/code/AssetLib/MMD/MMDImporter.cpp
assimp/code/AssetLib/MMD/MMDImporter.h
assimp/code/AssetLib/MMD/MMDPmdParser.h
assimp/code/AssetLib/MMD/MMDPmxParser.cpp
assimp/code/AssetLib/MMD/MMDPmxParser.h
assimp/code/AssetLib/MMD/MMDVmdParser.h
assimp/code/AssetLib/MS3D/MS3DLoader.cpp
assimp/code/AssetLib/MS3D/MS3DLoader.h
assimp/code/AssetLib/NDO/NDOLoader.cpp
assimp/code/AssetLib/NDO/NDOLoader.h
assimp/code/AssetLib/NFF/NFFLoader.cpp
assimp/code/AssetLib/NFF/NFFLoader.h
assimp/code/AssetLib/OFF/OFFLoader.cpp
assimp/code/AssetLib/OFF/OFFLoader.h
assimp/code/AssetLib/Obj/ObjExporter.cpp
assimp/code/AssetLib/Obj/ObjExporter.h
assimp/code/AssetLib/Obj/ObjFileData.h
assimp/code/AssetLib/Obj/ObjFileImporter.cpp
assimp/code/AssetLib/Obj/ObjFileImporter.h
assimp/code/AssetLib/Obj/ObjFileMtlImporter.cpp
assimp/code/AssetLib/Obj/ObjFileMtlImporter.h
assimp/code/AssetLib/Obj/ObjFileParser.cpp
assimp/code/AssetLib/Obj/ObjFileParser.h
assimp/code/AssetLib/Obj/ObjTools.h
assimp/code/AssetLib/Ogre/OgreBinarySerializer.cpp
assimp/code/AssetLib/Ogre/OgreBinarySerializer.h
assimp/code/AssetLib/Ogre/OgreImporter.cpp
assimp/code/AssetLib/Ogre/OgreImporter.h
assimp/code/AssetLib/Ogre/OgreMaterial.cpp
assimp/code/AssetLib/Ogre/OgreParsingUtils.h
assimp/code/AssetLib/Ogre/OgreStructs.cpp
assimp/code/AssetLib/Ogre/OgreStructs.h
assimp/code/AssetLib/Ogre/OgreXmlSerializer.cpp
assimp/code/AssetLib/Ogre/OgreXmlSerializer.h
assimp/code/AssetLib/OpenGEX/OpenGEXExporter.cpp
assimp/code/AssetLib/OpenGEX/OpenGEXExporter.h
assimp/code/AssetLib/OpenGEX/OpenGEXImporter.cpp
assimp/code/AssetLib/OpenGEX/OpenGEXImporter.h
assimp/code/AssetLib/OpenGEX/OpenGEXStructs.h
assimp/code/AssetLib/Ply/PlyExporter.cpp
assimp/code/AssetLib/Ply/PlyExporter.h
assimp/code/AssetLib/Ply/PlyLoader.cpp
assimp/code/AssetLib/Ply/PlyLoader.h
assimp/code/AssetLib/Ply/PlyParser.cpp
assimp/code/AssetLib/Ply/PlyParser.h
assimp/code/AssetLib/Q3BSP/Q3BSPFileData.h
assimp/code/AssetLib/Q3BSP/Q3BSPFileImporter.cpp
assimp/code/AssetLib/Q3BSP/Q3BSPFileImporter.h
assimp/code/AssetLib/Q3BSP/Q3BSPFileParser.cpp
assimp/code/AssetLib/Q3BSP/Q3BSPFileParser.h
assimp/code/AssetLib/Q3D/Q3DLoader.cpp
assimp/code/AssetLib/Q3D/Q3DLoader.h
assimp/code/AssetLib/Raw/RawLoader.cpp
assimp/code/AssetLib/Raw/RawLoader.h
assimp/code/AssetLib/SIB/SIBImporter.cpp
assimp/code/AssetLib/SIB/SIBImporter.h
assimp/code/AssetLib/SMD/SMDLoader.cpp
assimp/code/AssetLib/SMD/SMDLoader.h
assimp/code/AssetLib/STEPParser/STEPFileEncoding.cpp
assimp/code/AssetLib/STEPParser/STEPFileEncoding.h
assimp/code/AssetLib/STEPParser/STEPFileReader.cpp
assimp/code/AssetLib/STEPParser/STEPFileReader.h
assimp/code/AssetLib/STL/STLExporter.cpp
assimp/code/AssetLib/STL/STLExporter.h
assimp/code/AssetLib/STL/STLLoader.cpp
assimp/code/AssetLib/STL/STLLoader.h
assimp/code/AssetLib/Step/STEPFile.h
assimp/code/AssetLib/Step/StepExporter.cpp
assimp/code/AssetLib/Step/StepExporter.h
assimp/code/AssetLib/Terragen/TerragenLoader.cpp
assimp/code/AssetLib/Terragen/TerragenLoader.h
assimp/code/AssetLib/Unreal/UnrealLoader.cpp
assimp/code/AssetLib/Unreal/UnrealLoader.h
assimp/code/AssetLib/X/XFileExporter.cpp
assimp/code/AssetLib/X/XFileExporter.h
assimp/code/AssetLib/X/XFileHelper.h
assimp/code/AssetLib/X/XFileImporter.cpp
assimp/code/AssetLib/X/XFileImporter.h
assimp/code/AssetLib/X/XFileParser.cpp
assimp/code/AssetLib/X/XFileParser.h
assimp/code/AssetLib/X3D/X3DExporter.cpp
assimp/code/AssetLib/X3D/X3DExporter.hpp
assimp/code/AssetLib/X3D/X3DGeoHelper.cpp
assimp/code/AssetLib/X3D/X3DGeoHelper.h
assimp/code/AssetLib/X3D/X3DImporter.cpp
assimp/code/AssetLib/X3D/X3DImporter.hpp
assimp/code/AssetLib/X3D/X3DImporter_Geometry2D.cpp
assimp/code/AssetLib/X3D/X3DImporter_Geometry3D.cpp
assimp/code/AssetLib/X3D/X3DImporter_Group.cpp
assimp/code/AssetLib/X3D/X3DImporter_Light.cpp
assimp/code/AssetLib/X3D/X3DImporter_Macro.hpp
assimp/code/AssetLib/X3D/X3DImporter_Metadata.cpp
assimp/code/AssetLib/X3D/X3DImporter_Networking.cpp
assimp/code/AssetLib/X3D/X3DImporter_Node.hpp
assimp/code/AssetLib/X3D/X3DImporter_Postprocess.cpp
assimp/code/AssetLib/X3D/X3DImporter_Rendering.cpp
assimp/code/AssetLib/X3D/X3DImporter_Shape.cpp
assimp/code/AssetLib/X3D/X3DImporter_Texturing.cpp
assimp/code/AssetLib/X3D/X3DXmlHelper.cpp
assimp/code/AssetLib/X3D/X3DXmlHelper.h
assimp/code/AssetLib/XGL/XGLLoader.cpp
assimp/code/AssetLib/XGL/XGLLoader.h
assimp/code/AssetLib/glTF/glTFAsset.h
assimp/code/AssetLib/glTF/glTFAsset.inl
assimp/code/AssetLib/glTF/glTFAssetWriter.h
assimp/code/AssetLib/glTF/glTFAssetWriter.inl
assimp/code/AssetLib/glTF/glTFCommon.cpp
assimp/code/AssetLib/glTF/glTFCommon.h
assimp/code/AssetLib/glTF/glTFExporter.cpp
assimp/code/AssetLib/glTF/glTFExporter.h
assimp/code/AssetLib/glTF/glTFImporter.cpp
assimp/code/AssetLib/glTF/glTFImporter.h
assimp/code/AssetLib/glTF2/glTF2Asset.h
assimp/code/AssetLib/glTF2/glTF2Asset.inl
assimp/code/AssetLib/glTF2/glTF2AssetWriter.h
assimp/code/AssetLib/glTF2/glTF2AssetWriter.inl
assimp/code/AssetLib/glTF2/glTF2Exporter.cpp
assimp/code/AssetLib/glTF2/glTF2Exporter.h
assimp/code/AssetLib/glTF2/glTF2Importer.cpp
assimp/code/AssetLib/glTF2/glTF2Importer.h
assimp/code/CApi/AssimpCExport.cpp
assimp/code/CApi/CInterfaceIOWrapper.cpp
assimp/code/CApi/CInterfaceIOWrapper.h
assimp/code/Common/AssertHandler.cpp
assimp/code/Common/Assimp.cpp
assimp/code/Common/Base64.cpp
assimp/code/Common/BaseImporter.cpp
assimp/code/Common/BaseProcess.cpp
assimp/code/Common/BaseProcess.h
assimp/code/Common/Bitmap.cpp
assimp/code/Common/Compression.cpp
assimp/code/Common/Compression.h
assimp/code/Common/CreateAnimMesh.cpp
assimp/code/Common/DefaultIOStream.cpp
assimp/code/Common/DefaultIOSystem.cpp
assimp/code/Common/DefaultLogger.cpp
assimp/code/Common/DefaultProgressHandler.h
assimp/code/Common/Exceptional.cpp
assimp/code/Common/Exporter.cpp
assimp/code/Common/FileLogStream.h
assimp/code/Common/FileSystemFilter.h
assimp/code/Common/IFF.h
assimp/code/Common/IOSystem.cpp
assimp/code/Common/Importer.cpp
assimp/code/Common/Importer.h
assimp/code/Common/ImporterRegistry.cpp
assimp/code/Common/Maybe.h
assimp/code/Common/PolyTools.h
assimp/code/Common/PostStepRegistry.cpp
assimp/code/Common/RemoveComments.cpp
assimp/code/Common/SGSpatialSort.cpp
assimp/code/Common/SceneCombiner.cpp
assimp/code/Common/ScenePreprocessor.cpp
assimp/code/Common/ScenePreprocessor.h
assimp/code/Common/ScenePrivate.h
assimp/code/Common/SkeletonMeshBuilder.cpp
assimp/code/Common/SpatialSort.cpp
assimp/code/Common/StandardShapes.cpp
assimp/code/Common/StbCommon.h
assimp/code/Common/StdOStreamLogStream.h
assimp/code/Common/Subdivision.cpp
assimp/code/Common/TargetAnimation.cpp
assimp/code/Common/TargetAnimation.h
assimp/code/Common/Version.cpp
assimp/code/Common/VertexTriangleAdjacency.cpp
assimp/code/Common/VertexTriangleAdjacency.h
assimp/code/Common/Win32DebugLogStream.h
assimp/code/Common/ZipArchiveIOSystem.cpp
assimp/code/Common/assbin_chunks.h
assimp/code/Common/material.cpp
assimp/code/Common/scene.cpp
assimp/code/Common/simd.cpp
assimp/code/Common/simd.h
assimp/code/Material/MaterialSystem.cpp
assimp/code/Material/MaterialSystem.h
assimp/code/Pbrt/PbrtExporter.cpp
assimp/code/Pbrt/PbrtExporter.h
assimp/code/PostProcessing/ArmaturePopulate.cpp
assimp/code/PostProcessing/ArmaturePopulate.h
assimp/code/PostProcessing/CalcTangentsProcess.cpp
assimp/code/PostProcessing/CalcTangentsProcess.h
assimp/code/PostProcessing/ComputeUVMappingProcess.cpp
assimp/code/PostProcessing/ComputeUVMappingProcess.h
assimp/code/PostProcessing/ConvertToLHProcess.cpp
assimp/code/PostProcessing/ConvertToLHProcess.h
assimp/code/PostProcessing/DeboneProcess.cpp
assimp/code/PostProcessing/DeboneProcess.h
assimp/code/PostProcessing/DropFaceNormalsProcess.cpp
assimp/code/PostProcessing/DropFaceNormalsProcess.h
assimp/code/PostProcessing/EmbedTexturesProcess.cpp
assimp/code/PostProcessing/EmbedTexturesProcess.h
assimp/code/PostProcessing/FindDegenerates.cpp
assimp/code/PostProcessing/FindDegenerates.h
assimp/code/PostProcessing/FindInstancesProcess.cpp
assimp/code/PostProcessing/FindInstancesProcess.h
assimp/code/PostProcessing/FindInvalidDataProcess.cpp
assimp/code/PostProcessing/FindInvalidDataProcess.h
assimp/code/PostProcessing/FixNormalsStep.cpp
assimp/code/PostProcessing/FixNormalsStep.h
assimp/code/PostProcessing/GenBoundingBoxesProcess.cpp
assimp/code/PostProcessing/GenBoundingBoxesProcess.h
assimp/code/PostProcessing/GenFaceNormalsProcess.cpp
assimp/code/PostProcessing/GenFaceNormalsProcess.h
assimp/code/PostProcessing/GenVertexNormalsProcess.cpp
assimp/code/PostProcessing/GenVertexNormalsProcess.h
assimp/code/PostProcessing/ImproveCacheLocality.cpp
assimp/code/PostProcessing/ImproveCacheLocality.h
assimp/code/PostProcessing/JoinVerticesProcess.cpp
assimp/code/PostProcessing/JoinVerticesProcess.h
assimp/code/PostProcessing/LimitBoneWeightsProcess.cpp
assimp/code/PostProcessing/LimitBoneWeightsProcess.h
assimp/code/PostProcessing/MakeVerboseFormat.cpp
assimp/code/PostProcessing/MakeVerboseFormat.h
assimp/code/PostProcessing/OptimizeGraph.cpp
assimp/code/PostProcessing/OptimizeGraph.h
assimp/code/PostProcessing/OptimizeMeshes.cpp
assimp/code/PostProcessing/OptimizeMeshes.h
assimp/code/PostProcessing/PretransformVertices.cpp
assimp/code/PostProcessing/PretransformVertices.h
assimp/code/PostProcessing/ProcessHelper.cpp
assimp/code/PostProcessing/ProcessHelper.h
assimp/code/PostProcessing/RemoveRedundantMaterials.cpp
assimp/code/PostProcessing/RemoveRedundantMaterials.h
assimp/code/PostProcessing/RemoveVCProcess.cpp
assimp/code/PostProcessing/RemoveVCProcess.h
assimp/code/PostProcessing/ScaleProcess.cpp
assimp/code/PostProcessing/ScaleProcess.h
assimp/code/PostProcessing/SortByPTypeProcess.cpp
assimp/code/PostProcessing/SortByPTypeProcess.h
assimp/code/PostProcessing/SplitByBoneCountProcess.cpp
assimp/code/PostProcessing/SplitByBoneCountProcess.h
assimp/code/PostProcessing/SplitLargeMeshes.cpp
assimp/code/PostProcessing/SplitLargeMeshes.h
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