# ### MAP SIZE
MAP_SIZE_DICT = {
    "Tiny": "TINY_MAP",  # 2p
    "Small": "SMALL_MAP",  # 3p
    "Medium": "MEDIUM_MAP",  # 4p
    "Normal": "NORMAL_MAP",
    "Large": "LARGE_MAP",
    "Huge": "HUGE_MAP",
    "Gigantic": "GIGANTIC_MAP",  # any
    "Ludikris": "LUDIKRIS_MAP"  # any
}

MAP_SIZE_IDX = [
    "TINY_MAP",
    "SMALL_MAP",
    "MEDIUM_MAP",
    "NORMAL_MAP",
    "LARGE_MAP",
    "HUGE_MAP",
    "GIGANTIC_MAP",
    "LUDIKRIS_MAP"
]

# ### MAP RESOURCES
MAP_RESOURCES_DICT = {
    "Low": "LOW_RESOURCES",
    "Medium": "MEDIUM_RESOURCES",
    "High": "HIGH_RESOURCES",
    "Normal": "DEFAULT_RESOURCES",
    "Random": "RANDOM_RESOURCES",
    "Infinite": "INFINITE_RESOURCES"
}

MAP_RESOURCES_IDX = [
    "LOW_RESOURCES",
    "MEDIUM_RESOURCES",
    "HIGH_RESOURCES",
    "DEFAULT_RESOURCES",
    "RANDOM_RESOURCES",
    "INFINITE_RESOURCES"
]

# ### MAP TYPES
GAME_TYPE_DICT = {
    "Normal": "RANDOM_GAME",
    "King of the Hill": "KING_OT_HILL",
    "Empire Wars": "EMPIRE_WARS",
    "Battle Royal": "BATTLE_ROYALE",
    "Regicide": "REGICIDE",
    "Death match": "DEATH_MATCH",
    "Capture the Relic": "CAPTURE_THE_RELIC",
    "Wonder race": "WONDER_RACE",
    "Defend wonder": "DEFEND_WONDER",
    "Sudden death": "SUDDEN_DEATH"
}

GAME_TYPE_IDX = [
    "RANDOM_GAME",
    "KING_OT_HILL",
    "EMPIRE_WARS",
    "BATTLE_ROYALE",
    "REGICIDE",
    "DEATH_MATCH",
    "CAPTURE_THE_RELIC",
    "WONDER_RACE",
    "DEFEND_WONDER",
    "SUDDEN_DEATH"
]
