# Generated by the protocol buffer compiler.  DO NOT EDIT!
# source: pogoprotos/data/battle/battle_action_type.proto

import sys
_b=sys.version_info[0]<3 and (lambda x:x) or (lambda x:x.encode('latin1'))
from google.protobuf.internal import enum_type_wrapper
from google.protobuf import descriptor as _descriptor
from google.protobuf import message as _message
from google.protobuf import reflection as _reflection
from google.protobuf import symbol_database as _symbol_database
from google.protobuf import descriptor_pb2
# @@protoc_insertion_point(imports)

_sym_db = _symbol_database.Default()




DESCRIPTOR = _descriptor.FileDescriptor(
  name='pogoprotos/data/battle/battle_action_type.proto',
  package='pogoprotos.data.battle',
  syntax='proto3',
  serialized_pb=_b('\n/pogoprotos/data/battle/battle_action_type.proto\x12\x16pogoprotos.data.battle*\xfc\x01\n\x10\x42\x61ttleActionType\x12\x10\n\x0c\x41\x43TION_UNSET\x10\x00\x12\x11\n\rACTION_ATTACK\x10\x01\x12\x10\n\x0c\x41\x43TION_DODGE\x10\x02\x12\x19\n\x15\x41\x43TION_SPECIAL_ATTACK\x10\x03\x12\x17\n\x13\x41\x43TION_SWAP_POKEMON\x10\x04\x12\x10\n\x0c\x41\x43TION_FAINT\x10\x05\x12\x16\n\x12\x41\x43TION_PLAYER_JOIN\x10\x06\x12\x16\n\x12\x41\x43TION_PLAYER_QUIT\x10\x07\x12\x12\n\x0e\x41\x43TION_VICTORY\x10\x08\x12\x11\n\rACTION_DEFEAT\x10\t\x12\x14\n\x10\x41\x43TION_TIMED_OUT\x10\nb\x06proto3')
)

_BATTLEACTIONTYPE = _descriptor.EnumDescriptor(
  name='BattleActionType',
  full_name='pogoprotos.data.battle.BattleActionType',
  filename=None,
  file=DESCRIPTOR,
  values=[
    _descriptor.EnumValueDescriptor(
      name='ACTION_UNSET', index=0, number=0,
      options=None,
      type=None),
    _descriptor.EnumValueDescriptor(
      name='ACTION_ATTACK', index=1, number=1,
      options=None,
      type=None),
    _descriptor.EnumValueDescriptor(
      name='ACTION_DODGE', index=2, number=2,
      options=None,
      type=None),
    _descriptor.EnumValueDescriptor(
      name='ACTION_SPECIAL_ATTACK', index=3, number=3,
      options=None,
      type=None),
    _descriptor.EnumValueDescriptor(
      name='ACTION_SWAP_POKEMON', index=4, number=4,
      options=None,
      type=None),
    _descriptor.EnumValueDescriptor(
      name='ACTION_FAINT', index=5, number=5,
      options=None,
      type=None),
    _descriptor.EnumValueDescriptor(
      name='ACTION_PLAYER_JOIN', index=6, number=6,
      options=None,
      type=None),
    _descriptor.EnumValueDescriptor(
      name='ACTION_PLAYER_QUIT', index=7, number=7,
      options=None,
      type=None),
    _descriptor.EnumValueDescriptor(
      name='ACTION_VICTORY', index=8, number=8,
      options=None,
      type=None),
    _descriptor.EnumValueDescriptor(
      name='ACTION_DEFEAT', index=9, number=9,
      options=None,
      type=None),
    _descriptor.EnumValueDescriptor(
      name='ACTION_TIMED_OUT', index=10, number=10,
      options=None,
      type=None),
  ],
  containing_type=None,
  options=None,
  serialized_start=76,
  serialized_end=328,
)
_sym_db.RegisterEnumDescriptor(_BATTLEACTIONTYPE)

BattleActionType = enum_type_wrapper.EnumTypeWrapper(_BATTLEACTIONTYPE)
ACTION_UNSET = 0
ACTION_ATTACK = 1
ACTION_DODGE = 2
ACTION_SPECIAL_ATTACK = 3
ACTION_SWAP_POKEMON = 4
ACTION_FAINT = 5
ACTION_PLAYER_JOIN = 6
ACTION_PLAYER_QUIT = 7
ACTION_VICTORY = 8
ACTION_DEFEAT = 9
ACTION_TIMED_OUT = 10


DESCRIPTOR.enum_types_by_name['BattleActionType'] = _BATTLEACTIONTYPE
_sym_db.RegisterFileDescriptor(DESCRIPTOR)


# @@protoc_insertion_point(module_scope)
