# Copyright (c) 2021 AccelByte Inc. All Rights Reserved.
# This is licensed software from AccelByte Inc, for limitations
# and restrictions contact your company contract manager.
#
# Code generated. DO NOT EDIT!

# template file: operation.j2

# pylint: disable=duplicate-code
# pylint: disable=line-too-long
# pylint: disable=missing-function-docstring
# pylint: disable=missing-module-docstring
# pylint: disable=too-many-arguments
# pylint: disable=too-many-branches
# pylint: disable=too-many-instance-attributes
# pylint: disable=too-many-lines
# pylint: disable=too-many-locals
# pylint: disable=too-many-public-methods
# pylint: disable=too-many-return-statements
# pylint: disable=too-many-statements
# pylint: disable=unused-import

# AccelByte Gaming Services Challenge Service

from __future__ import annotations
from typing import Any, Dict, List, Optional, Tuple, Union

from accelbyte_py_sdk.core import Operation
from accelbyte_py_sdk.core import HeaderStr
from accelbyte_py_sdk.core import HttpResponse

from ...models import ModelGoalResponse
from ...models import ModelUpdateGoalRequest
from ...models import ResponseError


class AdminUpdateGoals(Operation):
    """Update Goal (adminUpdateGoals)

    * Required permission: ADMIN:NAMESPACE:{namespace}:CHALLENGE [UPDATE]

    Request body:
        * name: name of the goal.
        * description: text describing the goal (optional).
        * schedule: a time range that indicated the availability of a goal within a timeframe. Used in FIXED assignment rule, this will be required in that case.
        * requirementGroups: list of conditions that conform with the goal progressions.
          * operator: logical operator used to validate the completion of a goal. a goal is considered complete once complete predicates operated with operator result in true.
          * predicates: list of progression parameters to be tracked.
            * parameterType: the type of parameter for challenge to be progressed with. the available options are:
              * STATISTIC: progress by user statistic item value.
              * STATISTIC_CYCLE: progress user statistic cycle item value. statCycleId must be included.
              * ACHIEVEMENT: progress by user achievement.
              * USERACCOUNT: progress by user account event.
              * ENTITLEMENT: progress by user's item entitlement ownership. Supported item types are APP, CODE, INGAMEITEM, LOOTBOX, MEDIA, and OPTIONBOX.
            * parameterName: the name of the parameter for challenge to be progressed with.
              * STATISTIC: refers to stat code.
              * STATISTIC_CYCLE: refers to stat code with statCycleId must be included.
              * ACHIEVEMENT: refers to achievement code.
              * USERACCOUNT: one of the user account event. Current possible values are (userAccountCreated, gameUserAccountCreated, userAccountVerified, userAccountLinked, userAccountUpgraded,thirdPartyAccountCreated).
              * ENTITLEMENT: ecommerce store's item SKU.
            * matcher: the comparison operator used to compare the curent value of a parameter and targetValue to validate the completion of a predicate. Possible values are EQUAL, LESS_THAN, GREATER_THAN, LESS_THAN_EQUAL, and GREATER_THAN_EQUAL.
            * targetValue: the target number to be reached by the parameter.
            * statCycleId: specify the statCycleId used to track statistic value in a cycle with STATISTIC_CYCLE parameterType (optional).
        * rewards: list of rewards that will be claimable once a goal is complete.
        * tag: goal's labels.
        * isActive: when goal is in a schedule, isActive determine whether goal is active to progress or not (optional).
    Goal describe set of requirements that need to be fulfilled by players in order to complete it and describe what is the rewards given to player when they complete the goal.The requirement will have target value and a operator that will evaluate that against an observable playerâs attribute (e.g. statistic, entitlement). Goal belongs to a challenge.Supported item type for ENTITLEMENT reward type: APP, BUNDLE, CODE, COINS, EXTENSION, INGAMEITEM, LOOTBOX, MEDIA, OPTIONBOX

    Properties:
        url: /challenge/v1/admin/namespaces/{namespace}/challenges/{challengeCode}/goals/{code}

        method: PUT

        tags: ["Goal Configuration"]

        consumes: ["application/json"]

        produces: ["application/json"]

        securities: [BEARER_AUTH]

        body: (body) REQUIRED ModelUpdateGoalRequest in body

        challenge_code: (challengeCode) REQUIRED str in path

        code: (code) REQUIRED str in path

        namespace: (namespace) REQUIRED str in path

    Responses:
        200: OK - ModelGoalResponse (OK)

        400: Bad Request - ResponseError (20018: bad request: {{message}})

        404: Not Found - ResponseError (Not Found)

        422: Unprocessable Entity - ResponseError (99004: unprocessable entity: {{message}})

        500: Internal Server Error - ResponseError (Internal Server Error)
    """

    # region fields

    _url: str = "/challenge/v1/admin/namespaces/{namespace}/challenges/{challengeCode}/goals/{code}"
    _path: str = "/challenge/v1/admin/namespaces/{namespace}/challenges/{challengeCode}/goals/{code}"
    _base_path: str = ""
    _method: str = "PUT"
    _consumes: List[str] = ["application/json"]
    _produces: List[str] = ["application/json"]
    _securities: List[List[str]] = [["BEARER_AUTH"]]
    _location_query: str = None

    service_name: Optional[str] = "challenge"

    body: ModelUpdateGoalRequest  # REQUIRED in [body]
    challenge_code: str  # REQUIRED in [path]
    code: str  # REQUIRED in [path]
    namespace: str  # REQUIRED in [path]

    # endregion fields

    # region properties

    @property
    def url(self) -> str:
        return self._url

    @property
    def path(self) -> str:
        return self._path

    @property
    def base_path(self) -> str:
        return self._base_path

    @property
    def method(self) -> str:
        return self._method

    @property
    def consumes(self) -> List[str]:
        return self._consumes

    @property
    def produces(self) -> List[str]:
        return self._produces

    @property
    def securities(self) -> List[List[str]]:
        return self._securities

    @property
    def location_query(self) -> str:
        return self._location_query

    # endregion properties

    # region get methods

    # endregion get methods

    # region get_x_params methods

    def get_all_params(self) -> dict:
        return {
            "body": self.get_body_params(),
            "path": self.get_path_params(),
        }

    def get_body_params(self) -> Any:
        if not hasattr(self, "body") or self.body is None:
            return None
        return self.body.to_dict()

    def get_path_params(self) -> dict:
        result = {}
        if hasattr(self, "challenge_code"):
            result["challengeCode"] = self.challenge_code
        if hasattr(self, "code"):
            result["code"] = self.code
        if hasattr(self, "namespace"):
            result["namespace"] = self.namespace
        return result

    # endregion get_x_params methods

    # region is/has methods

    # endregion is/has methods

    # region with_x methods

    def with_body(self, value: ModelUpdateGoalRequest) -> AdminUpdateGoals:
        self.body = value
        return self

    def with_challenge_code(self, value: str) -> AdminUpdateGoals:
        self.challenge_code = value
        return self

    def with_code(self, value: str) -> AdminUpdateGoals:
        self.code = value
        return self

    def with_namespace(self, value: str) -> AdminUpdateGoals:
        self.namespace = value
        return self

    # endregion with_x methods

    # region to methods

    def to_dict(self, include_empty: bool = False) -> dict:
        result: dict = {}
        if hasattr(self, "body") and self.body:
            result["body"] = self.body.to_dict(include_empty=include_empty)
        elif include_empty:
            result["body"] = ModelUpdateGoalRequest()
        if hasattr(self, "challenge_code") and self.challenge_code:
            result["challengeCode"] = str(self.challenge_code)
        elif include_empty:
            result["challengeCode"] = ""
        if hasattr(self, "code") and self.code:
            result["code"] = str(self.code)
        elif include_empty:
            result["code"] = ""
        if hasattr(self, "namespace") and self.namespace:
            result["namespace"] = str(self.namespace)
        elif include_empty:
            result["namespace"] = ""
        return result

    # endregion to methods

    # region response methods

    # noinspection PyMethodMayBeStatic
    def parse_response(
        self, code: int, content_type: str, content: Any
    ) -> Tuple[
        Union[None, ModelGoalResponse], Union[None, HttpResponse, ResponseError]
    ]:
        """Parse the given response.

        200: OK - ModelGoalResponse (OK)

        400: Bad Request - ResponseError (20018: bad request: {{message}})

        404: Not Found - ResponseError (Not Found)

        422: Unprocessable Entity - ResponseError (99004: unprocessable entity: {{message}})

        500: Internal Server Error - ResponseError (Internal Server Error)

        ---: HttpResponse (Undocumented Response)

        ---: HttpResponse (Unexpected Content-Type Error)

        ---: HttpResponse (Unhandled Error)
        """
        pre_processed_response, error = self.pre_process_response(
            code=code, content_type=content_type, content=content
        )
        if error is not None:
            return None, None if error.is_no_content() else error
        code, content_type, content = pre_processed_response

        if code == 200:
            return ModelGoalResponse.create_from_dict(content), None
        if code == 400:
            return None, ResponseError.create_from_dict(content)
        if code == 404:
            return None, ResponseError.create_from_dict(content)
        if code == 422:
            return None, ResponseError.create_from_dict(content)
        if code == 500:
            return None, ResponseError.create_from_dict(content)

        return self.handle_undocumented_response(
            code=code, content_type=content_type, content=content
        )

    # endregion response methods

    # region static methods

    @classmethod
    def create(
        cls,
        body: ModelUpdateGoalRequest,
        challenge_code: str,
        code: str,
        namespace: str,
        **kwargs,
    ) -> AdminUpdateGoals:
        instance = cls()
        instance.body = body
        instance.challenge_code = challenge_code
        instance.code = code
        instance.namespace = namespace
        if x_flight_id := kwargs.get("x_flight_id", None):
            instance.x_flight_id = x_flight_id
        return instance

    @classmethod
    def create_from_dict(
        cls, dict_: dict, include_empty: bool = False
    ) -> AdminUpdateGoals:
        instance = cls()
        if "body" in dict_ and dict_["body"] is not None:
            instance.body = ModelUpdateGoalRequest.create_from_dict(
                dict_["body"], include_empty=include_empty
            )
        elif include_empty:
            instance.body = ModelUpdateGoalRequest()
        if "challengeCode" in dict_ and dict_["challengeCode"] is not None:
            instance.challenge_code = str(dict_["challengeCode"])
        elif include_empty:
            instance.challenge_code = ""
        if "code" in dict_ and dict_["code"] is not None:
            instance.code = str(dict_["code"])
        elif include_empty:
            instance.code = ""
        if "namespace" in dict_ and dict_["namespace"] is not None:
            instance.namespace = str(dict_["namespace"])
        elif include_empty:
            instance.namespace = ""
        return instance

    @staticmethod
    def get_field_info() -> Dict[str, str]:
        return {
            "body": "body",
            "challengeCode": "challenge_code",
            "code": "code",
            "namespace": "namespace",
        }

    @staticmethod
    def get_required_map() -> Dict[str, bool]:
        return {
            "body": True,
            "challengeCode": True,
            "code": True,
            "namespace": True,
        }

    # endregion static methods
